The road to hell is paved with good intentions.

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  • Overview

    The black plague has swept across a neo-feudalistic world, relentlessly killing almost half the human population. The plague still lingers, and many human minds have been twisted by the horrors they’ve seen and the corruption of the land. It is the Age of Intolerance, and a global inquisition is underway to eradicate all heretics and nonbelievers. The enforcers of this inquisition believe that a lack of faith is the reason the world has become ill, when in truth it was their sinister leadership who engineered a viral pathogen that infected all of humanity. Superstition and paranoid whispers are commonplace, and few folks emerge during the day out of fear of sickness and death. An evil, vile darkness now blankets the land and humanity is on the brink of extinction. The dormant virus, called the blood curse by the common folk, must be cured to prevent all humans from going mad again and killing each other off. It is up to a small party of mercenaries to quest forward and destroy the very heart of darkness to save the world from madness and eternal damnation.

  • Setting

    The game takes place on our world roughly two thousand years from now. Several world wars have reduced a once glorious globe-spanning empire to rubble. Most of the planet has become irradiated and inhospitable, known as the Cursed Lands. In the last war with the machines, all of humanity was infected by an insidious blood virus that remained dormant until every last human had contracted it. Then, on a day that came to be known as the Culling of Madness, everyone simultaneously was overcome with delirium as the virus activated. In one day, half of humanity killed itself off in a fit of madness and unchecked insanity. This is a dark future alternate universe set in a techno-medieval time period where the world has been ravaged by an ongoing inquisition, a maddening blood virus, and a looming, all-consuming plague.

  • Narrative

    A party of mercenaries must quest to seek and destroy the source of a vile evil spreading across the world that is corrupting humanity. The last remnants of humanity fight on for some semblance of a civilization and hope to find a cure to the madness caused by the blood virus. The few remaining forces of good have unified under a common belief that the Stygian Empire is responsible in some way for the blood virus, and that if the Dark Citadel can be breached, a cure to the virus and the madness consuming humanity can be found. The Stygian Empire is on the march, seeking to conquer the shattered kingdom of Elyria. In one last ditch effort, a call to arms is sent out to any hero who would stand against the darkness and fight to find a cure to the virus. Will you answer the call to save humanity?

  • Character Progression

    Play as one of eight heroes: 
    Barbarian, Mage, Rogue, Cleric, Fighter, Ranger, Necromancer, or Monk.

    Heroes gain experience levels 0-10 by completing quests in the Prologue, Acts I, II, and III.

    24+ unique ability cards per hero.

  • Players

    1-4 players co-op campaign.

  • Release Date

    2027